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Before reconnaissance is carried out you’ll only see your objective locations and your own units highlighted on a mini-map and it’s possible to walk straight into the line of fire. Where possible you’ll want to make use of aerial reconnaissance to gather information on where your enemies are lurking. This forces you to think and come up with effective strategies. In Frontline you don’t get to create your own units and you’ll only receive reinforcements once you’ve completed the objectives on a battle map. It might seem like a small thing but it enables you to have a say in the matter and also adds quite a bit of replay value to the two campaigns.
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Once you’ve got a few successful battles under your belt, you’ll have the ability to choose which battle to take next. Like Blitzkrieg 2 you’ll get to control a lot of tanks but there are many other types of units at your disposal. Battles usually require you to either defend or capture locations. Of course that’s not saying that through your own efforts you can’t alter the course of a battle and achieve a different outcome. The scenarios all claim to be historically accurate and there hasn’t been any loose interpretation of the battles, which is usually the case in WWII RTS games.
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Frontline aims to be a more realistic RTS than Blitzkrieg. Frontline uses the Blitzkrieg game engine and this might mislead some into thinking it’s simply more of the same but this isn’t the case. New WWII RTS games don’t just have to be very good in order to sell they have to be significantly different. If you’re an RTS gamer you’ll know that there are many World War II RTS games, far too many in fact.
#BLITZKRIEG 2 ANTHOLOGY SLOW SPEED FULL#
It’s also worth mentioning that when the game is released here in the UK, a full retail copy of Hearts of Iron II (a game which we gave 8.8 out of 10) will also be included. You’ll also find an Encyclopedia that details all of the units that appear in the game. On the multiplayer side of things you can either play with up to eight players over the Internet using Nival.Net or play over a LAN. There is also the option to play custom missions. The single player game consists of two campaigns, one for Germany (Wermacht) and one for Russia (WPRA) that each consist of ten missions. If you’ve played Blitzkrieg 2 you’re probably looking at the screenshots and are thinking it looks pretty much the same but in truth, Frontline: Fields of Thunder is quite different.įrontline: Fields of Thunder focuses on The Battle of Kursk that took place in 1943. Frontline: Fields of Thunder is the latest World War II RTS game from Nival Interactive and N-Game Studios.
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Personally I thought there was a little too much emphasis on using tanks (a personal niggle I had with the original Blitzkrieg game) but on the whole it was very enjoyable. All things considered, the game was a great RTS and definitely one of the better RTS games we reviewed that year. In the latter stages of 2005 we reviewed a World War II flavoured RTS title by the name of Blitzkrieg 2 and it was developed by Nival Interactive. Developed by Nival Interactive & N-Game Studios